Tuesday, 13 August 2013

box modeling development

This is the begging of the modeling of my box all I done was create a box and add some segments the reason I done that was so after I can delete the top faces and extrude the edges to create the top that will open.


Texture I created on Photoshop


Snapshot of the uv map
So after i done the box i was looking for textures but non of the textures that i came across were right for me. So i decided to create my own texture on photoshop and this is the final texture that i will be using on my box. 
final box with the texture
So applying the texture to the box this is the final result i love the texture that i created i think it works really well.


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